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	<updated>2026-04-30T00:21:57Z</updated>
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		<id>https://wiki.bloodwars.net/index.php?title=Tattoos&amp;diff=173438</id>
		<title>Tattoos</title>
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		<updated>2015-06-03T17:48:44Z</updated>

		<summary type="html">&lt;p&gt;FlashAOD: /* Demon Lord */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: left; margin-top: 10px; width: 100%;&amp;quot;&amp;gt;&lt;br /&gt;
Tattoos are the way you specialize your character in BloodWars. Tattoos are locked to using specific archetypes whether it be guns, melee or ranged, some of them even cross over allowing for a more versatile use of equipment. Tattoos are accessible via the [[Well of Souls]], every vampire can get a tattoo in exchange for [[experience|Points of Progress]] and [[stones|Stones]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Tattoos =&lt;br /&gt;
&lt;br /&gt;
Every path consists of four tattoos. Each one can be developed separately from the other three.&lt;br /&gt;
&lt;br /&gt;
=== Weapons restriction === &lt;br /&gt;
Tattoos will only work if you have the required weapon it uses equipped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Equipment restriction === &lt;br /&gt;
Each path has its own minimum and/or maximum level of defense.&amp;lt;br&amp;gt;&lt;br /&gt;
If you dont meet the requirements for your currently trained level then tattoos will not work. Similarly you cannot use a lower level of tattoo than you already have trained. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; margin-top: 91px; width: 60%; background: #F8EABA;border:3px outset black;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; padding-left: 30px; padding-top: 30px;width: 636px; background: #F8EABA;border:3px black;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= '''Assassin''' =&lt;br /&gt;
'''Required weapon''': Two One-handed melee, Two-handed gun&amp;lt;br&amp;gt;&lt;br /&gt;
'''Tattoo Defence Requirements''':&amp;lt;br&amp;gt;&lt;br /&gt;
*'''LEVEL 1''' : helmet defence max 3, armour defence max 6, pants defence max 3&amp;lt;br&amp;gt;&lt;br /&gt;
*'''LEVEL 2''' : helmet defence max 6, armour defence max 12, pants defence max 6&amp;lt;br&amp;gt;&lt;br /&gt;
*'''LEVEL 3''' : helmet defence max 9, armour defence max 18, pants defence max 9&amp;lt;br&amp;gt;&lt;br /&gt;
*'''LEVEL 4''' : helmet defence max 12, armour defence max 24, pants defence max 12&amp;lt;br&amp;gt;&lt;br /&gt;
*'''LEVEL 5''' : helmet defence max 50, armour defence max 80, pants defence max 50&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Anatomy Expert  ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical strike +4%&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical strike +8%&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical strike +16%&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical strike +20%&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical strike +25%&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Deadly Efficacy  ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +2, chance for critical strike +1 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +4, chance for critical strike +2 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +6, chance for critical strike +3 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +8, chance for critical strike +4 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +11, chance for critical strike +5 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Deadly Precision  ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Ignores 4 % of opponent's defence &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Ignores 8 % of opponent's defence &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Ignores 12 % of opponent's defence &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Ignores 16 % of opponent's defence &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Ignores 20 % of opponent's defence, +1% critical damage for every 9 character levels.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Daredevil ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +4 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +6 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +8 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +12 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +18 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; margin-top: 91px; width: 60%; background: #F8EABA;border:3px outset black;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; padding-left: 30px; padding-top: 30px;width: 636px; background: #F8EABA;border:3px black;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= '''Gunman''' =&lt;br /&gt;
'''Required weapon''': Two One-handed guns&amp;lt;br&amp;gt;&lt;br /&gt;
'''Tattoo Defence Requirements''':&lt;br /&gt;
*'''LEVEL 1''' : helmet defence max 5, armour defence max 10, pants defence max 5&amp;lt;br&amp;gt;&lt;br /&gt;
*'''LEVEL 2''' : helmet defence max 10, armour defence max 20, pants defence max 10&amp;lt;br&amp;gt;&lt;br /&gt;
*'''LEVEL 3''' : helmet defence max 15, armour defence max 30, pants defence max 15&amp;lt;br&amp;gt;&lt;br /&gt;
*'''LEVEL 4''' : helmet defence max 25, armour defence max 50, pants defence max 25&amp;lt;br&amp;gt;&lt;br /&gt;
*'''LEVEL 5''' : helmet defence max 40, armour defence max 60, pants defence max 40&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Eagle Eye  ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Critical strike with guns +5 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Critical strike with guns +10 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Critical strike with guns +15 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Critical strike with guns +20 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Critical strike with guns +25 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Selective Shot ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +2&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +4&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +6&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +8&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +11&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Born with Gun in Hand  ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**LUCK +1&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**LUCK +2&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**LUCK +2, additional 1 attacks with every weapon&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**LUCK +2, additional 1 attacks with every weapon&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**LUCK +2, additional 2 attacks with every weapon, +1 attack with every weapon for every 47 character levels&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Hobbyist ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +4 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +8 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +12 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +18 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Aura (always works):&lt;br /&gt;
***Experience +24 % for characters in act I&amp;lt;br&amp;gt;&lt;br /&gt;
***Experience +24 % for characters in act II&amp;lt;br&amp;gt;&lt;br /&gt;
***Experience +20 % for characters in act III&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; margin-top: 91px; width: 60%; background: #F8EABA;border:3px outset black;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; padding-left: 30px; padding-top: 30px;width: 636px; background: #F8EABA;border:3px black;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= '''Gangster''' =&lt;br /&gt;
'''Required weapon''': Two One-handed guns&amp;lt;br&amp;gt;&lt;br /&gt;
'''Tattoo Defence Requirements''':&lt;br /&gt;
*'''LEVEL 1''' : helmet defence max 10, armour defence max 20, pants defence max 10&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 2'''  : helmet defence max 20, armour defence max 40, pants defence max 20&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 3'''  : helmet defence max 30, armour defence max 60, pants defence max 30&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 4'''  : helmet defence max 40, armour defence max 90, pants defence max 40&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 5'''  : helmet defence max 55, armour defence max 120, pants defence max 55&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Urchin`s Senses ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Dodge +5 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Dodge +10 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Dodge +15 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Dodge +20 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Dodge +25 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Tricks of Alleys ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +1, Critical damage bonus +10%&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +3, Critical damage bonus +20%&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +5, Critical damage bonus +30%&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +7, Critical damage bonus +40%&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +9, Critical damage bonus +50%&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Constant Fire ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Character defence +5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Character defence +10&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Character defence +15&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Character defence +22&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Character defence +30, damage increases by 1 for every 4 char levels&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Secrets of Street Life ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +4 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +8 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +12 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +16 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Aura (always works): &lt;br /&gt;
***Experience +24 % for characters in act I&amp;lt;br&amp;gt;&lt;br /&gt;
***Experience +24 % for characters in act II&amp;lt;br&amp;gt;&lt;br /&gt;
***Experience +20 % for characters in act III&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; margin-top: 91px; width: 100%; background: #F8EABA;border:6px outset orange;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; padding-left: 30px; padding-top: 60px;width: 636px; background: #F8EABA;border:6px black;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= '''Demon Lord''' =&lt;br /&gt;
'''Required weapon''': Ranged&amp;lt;br&amp;gt;&lt;br /&gt;
'''Tattoo Defence Requirements''':&lt;br /&gt;
*'''LEVEL 1''' : helmet defence min 5, armour defence min 8, pants defence min 5&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 2''' : helmet defence min 10, armour defence min 16, pants defence min 10&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 3''' : helmet defence min 15, armour defence min 24, pants defence min 15&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 4''' : helmet defence min 20, armour defence min 32, pants defence min 20&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 5''' : helmet defence min 25, armour defence min 40, pants defence min 25 &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Enemies' Bones ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: hit of all weapons +5, stat requirements lowered by +2 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: hit of all weapons +9, stat requirements lowered by +4 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: hit of all weapons +14, stat requirements lowered by +6 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 4: 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: hit of all weapons +21, stat requirements lowered by +8 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: hit of all weapons +30, chance to hit with every weapon increased by 10 for every 10 character levels, stat requirements lowered by +10 % (aura*) &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Terror bringer  ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: all weapons damage +2 ranged weapon critical damage modifier +30 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: all weapons damage +4 ranged weapon critical damage modifier +45 %&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: all weapons damage +6 ranged weapon critical damage modifier +70 %&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: all weapons damage +8 ranged weapon critical damage modifier +80 %&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: all weapons damage +11 ranged weapon critical damage modifier +100 %, +1 attack with every weapon for every 60 character levels&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Devourer of souls ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : HP (base + buildings bonus) +7 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : HP (base + buildings bonus) +14 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : HP (base + buildings bonus) +21 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : HP (base + buildings bonus) +30 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 5: 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : HP (base + buildings bonus) +40 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Shaman ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +6 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +8 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +12 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +16 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +24 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; margin-top: 91px; width: 100%; background: #F8EABA;border:6px outset orange;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; padding-left: 30px; padding-top: 60px;width: 636px; background: #F8EABA;border:6px black;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= '''Monk''' =&lt;br /&gt;
'''Required weapon''': Two One-handed Melee &amp;lt;br&amp;gt;&lt;br /&gt;
'''Tattoo Defence Requirements''':&lt;br /&gt;
*'''LEVEL 1''' : helmet defence max 0, armour defence max 0, pants defence max 0&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 2''' : helmet defence max 0, armour defence max 0, pants defence max 0&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 3''' : helmet defence max 0, armour defence max 0, pants defence max 0&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 4''' : helmet defence max 0, armour defence max 0, pants defence max 0&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 5''' : helmet defence max 0, armour defence max 0, pants defence max 0 &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ascetic build  ====&lt;br /&gt;
&lt;br /&gt;
*LEVEL 1: 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: TOUGHNESS +2 stat requirements lowered by +2 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 2: 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: TOUGHNESS +4 stat requirements lowered by +4 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 3: 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: TOUGHNESS +7 stat requirements lowered by +5 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 4: 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: TOUGHNESS +11 stat requirements lowered by +6 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 5: 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: TOUGHNESS +15 stat requirements lowered by +7 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Discipline ====&lt;br /&gt;
&lt;br /&gt;
*LEVEL 1: 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : +3 to HIT PTS per hit, experience +4 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 2: 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
*Traits : +6 to HIT PTS per hit, experience +6 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 3: 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : +9 to HIT PTS per hit, experience +10 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 4: 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : +12 to HIT PTS per hit, experience +14 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 5: 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : +15 to HIT PTS per hit, experience +20 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Inspired Warrior ====&lt;br /&gt;
&lt;br /&gt;
*LEVEL 1: 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : character defence +5&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 2: 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : character defence +10&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 3: 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : character defence +15&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 4: 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : character defence +22, damage increased by 1 for every 4 char levels&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 5: 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : character defence +30, damage increased by 2 for every 4 char &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Dodging bullets ====&lt;br /&gt;
&lt;br /&gt;
*LEVEL 1: 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: dodge guns +4 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 2: 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: dodge guns +8 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 3: 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: dodge guns +16 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 4: 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: dodge guns +20 %, critical damage bonus +50%.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 5: 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits: dodge guns +25 %, critical damage bonus +50%&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; margin-top: 91px; width: 60%; background: #F8EABA;border:3px outset black;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; padding-left: 30px; padding-top: 60px;width: 636px; background: #F8EABA;border:3px black;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= '''Berserker''' =&lt;br /&gt;
'''Required weapon''': Two One-handed Melee, Two-handed Melee&amp;lt;br&amp;gt;&lt;br /&gt;
'''Tattoo Defence Requirements''':&lt;br /&gt;
*'''LEVEL 1''' : helmet defence max 0, armour defence max 0, pants defence max 0&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 2''' : helmet defence max 0, armour defence max 0, pants defence max 0&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 3''' : helmet defence max 0, armour defence max 0, pants defence max 0&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 4''' : helmet defence max 0, armour defence max 0, pants defence max 0&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 5''' : helmet defence max 0, armour defence max 0, pants defence max 0 &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bloodlust ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +3&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +6&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +9&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +12&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +16&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Sacrifice ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**HP (base + buildings bonus) +1 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**HP (base + buildings bonus) +2 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**HP (base + buildings bonus) +3 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**HP (base + buildings bonus) +4 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*LEVEL 5: 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**HP (base + buildings bonus) +5 %, once per combat, the character is resurrected with 1 HP&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Desire for Battle ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical hit +1 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical hit +2 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical hit +3 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical hit +4 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical hit +5 %, additional 1 attack(s) with every weapon &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Secrets of Insanity ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +3 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +6 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +9 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : experience +12 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Aura (always works): &lt;br /&gt;
***Experience +16 % for characters in act I&amp;lt;br&amp;gt;&lt;br /&gt;
***Experience +16 % for characters in act II&amp;lt;br&amp;gt;&lt;br /&gt;
***Experience +20 % for characters in act III&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; margin-top: 91px; width: 60%; background: #F8EABA;border:3px outset black;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; padding-left: 30px; padding-top: 60px;width: 636px; background: #F8EABA;border:3px black;&amp;quot;&amp;gt;&lt;br /&gt;
= '''Black Knight''' =&lt;br /&gt;
'''Required weapon''': Two-handed Melee&amp;lt;br&amp;gt;&lt;br /&gt;
'''Tattoo Defence Requirements''':&lt;br /&gt;
*'''LEVEL 1''' : helmet defence min 6, armour defence min 9, pants defence min 6&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 2''' : helmet defence min 12, armour defence min 20, pants defence min 12&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 3''' : helmet defence min 18, armour defence min 27, pants defence min 18&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 4''' : helmet defence min 24, armour defence min 38, pants defence min 24&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 5''' : helmet defence min 30, armour defence min 60, pants defence min 30&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Heart of Darkness ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance to hit with all weapons +12 &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance to hit with all weapons +24 &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance to hit with all weapons  +48 &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance to hit with all weapons +60 &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance to hit with all weapons  +75 &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Power of Faith ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical strike +5 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical strike +10 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical strike +15 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical strike +22 % , Critical damage bonus -5%&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical strike +30% , Critical damage bonus -10% &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Double Strike ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**LUCK +1&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**LUCK +2&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**LUCK +2, additional 1 attack(s! with every weapon&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**LUCK +4, additional 1 attacks with every weapon, HP (base + buildings bonus) +5 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**LUCK +6, additional 1 attacks with every weapon. HP (base + buildings bonus) +10 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Apprentice of the Dark Side ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +4 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +8 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +12 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +16 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Aura (always works): &lt;br /&gt;
***Experience +24 % for characters in act I&amp;lt;br&amp;gt;&lt;br /&gt;
***Experience +24 % for characters in act II&amp;lt;br&amp;gt;&lt;br /&gt;
***Experience +20 % for characters in act III&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; margin-top: 91px; width: 60%; background: #F8EABA;border:3px outset black;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; padding-left: 30px; padding-top: 60px;width: 636px; background: #F8EABA;border:3px black;&amp;quot;&amp;gt;&lt;br /&gt;
= '''Sniper''' =&lt;br /&gt;
'''Required weapon''': Two Handed Gun&amp;lt;br&amp;gt;&lt;br /&gt;
'''Tattoo Defence Requirements''':&lt;br /&gt;
*'''LEVEL 1''' : helmet defence max 10, armour defence max 20, pants defence max 10&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 2''' : helmet defence max 20, armour defence max 40, pants defence max 20&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 3''' : helmet defence max 30, armour defence max 60, pants defence max 30&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 4''' : helmet defence max 40, armour defence max 90, pants defence max 40&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 5''' : helmet defence max 55, armour defence max 120, pants defence max 55&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Shooting Ace ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Hit of all weapons +8&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Hit of all weapons +23&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Hit of all weapons +38&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Hit of all weapons +53&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Hit of all weapons +75 Act III damage modifier from knowledge: 1&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Squad Leader ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Ignores 3 % of opponent's defence&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Ignores 6 % of opponent's defence&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Ignores 12 % of opponent's defence&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Ignores 15 % of opponent's defence&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Ignores 20 % of your opponent`s defence, +1 attack with every weapon from level 80 and another one for every 25 levels&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Tactician ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical strike +5 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical strike +10 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical strike +15 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical strike +20 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical hit +25 %, critical damage +10 % for every 40 INTELLIGENCE (only in Act III)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Instructor ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +4 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +6 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +8 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +12 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Aura (always works): &lt;br /&gt;
***Experience +18 % for characters in act I&amp;lt;br&amp;gt;&lt;br /&gt;
***Experience +18 % for characters in act II&amp;lt;br&amp;gt;&lt;br /&gt;
***Experience +20 % for characters in act III&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; margin-top: 91px; width: 60%; background: #F8EABA;border:3px outset black;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; padding-left: 30px; padding-top: 60px;width: 636px; background: #F8EABA;border:3px black;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= '''Collector''' =&lt;br /&gt;
'''Required weapon''': Two One-handed guns, Ranged&amp;lt;br&amp;gt;&lt;br /&gt;
'''Tattoo Defence Requirements''':&lt;br /&gt;
*'''LEVEL 1''' : helmet defence min 5, armour defence min 8, pants defence min 5&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 2''' : helmet defence min 10, armour defence min 16, pants defence min 10&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 3''' : helmet defence min 15, armour defence min 24, pants defence min 15&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 4''' : helmet defence min 20, armour defence min 32, pants defence min 20&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 5''' : helmet defence min 25, armour defence min 40, pants defence min 25 &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Lucky shot ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance to hit of all weapons +8 ranged weapon critical damage modifier +20 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance to hit of all weapons +23 ranged weapon critical damage modifier +35 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance to hit of all weapons +38 ranged weapon critical damage modifier +50 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance to hit of all weapons +60 ranged weapon critical damage modifier +70 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance to hit with all weapons +90, ranged weapon critical damage modifier +100 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Greed ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**LUCK +2&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**LUCK +4&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**LUCK +6&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**LUCK +8&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**LUCK +10, damage of all weapons +1 for every 4 levels, LUCK +10 for every 15 character levels&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Guide ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : HIT PTS +5 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : HIT PTS +10 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : HIT PTS +15 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : HIT PTS +22 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Traits : HIT PTS +30 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Aborigine ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +4 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +6 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +8 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Experience +12 % (aura*)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Aura (always works):&lt;br /&gt;
Experience +18 % for characters in act I&amp;lt;br&amp;gt; &lt;br /&gt;
Experience +18 % for characters in act II &amp;lt;br&amp;gt;&lt;br /&gt;
Experience +20 % for characters in act III&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; margin-top: 91px; width: 60%; background: #F8EABA;border:3px outset black;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; padding-left: 30px; padding-top: 60px;width: 636px; background: #F8EABA;border:3px black;&amp;quot;&amp;gt;&lt;br /&gt;
= '''Hunter''' =&lt;br /&gt;
'''Required weapon''': Ranged&amp;lt;br&amp;gt;&lt;br /&gt;
'''Tattoo Defence Requirements''':&lt;br /&gt;
*'''LEVEL 1''' : helmet defence min 1, armour defence min 3, pants defence min 1&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 2''' : helmet defence min 2, armour defence min 6, pants defence min 2&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 3''' : helmet defence min 3, armour defence min 9, pants defence min 3&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 4''' : helmet defence min 4, armour defence min 12, pants defence min 4&amp;lt;br /&amp;gt;&lt;br /&gt;
*'''LEVEL 5''' : helmet defence min 5, armour defence min 15, pants defence min 5 &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Strong Arm ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical hit +4 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical hit +8 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical hit +16 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical hit +20 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical hit +25 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rain of Arrows ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 1000 [[experience|PoP]], 1 [[stones|bloodstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +2 ranged weapon critical damage modifier +20 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 2000 [[experience|PoP]], 1 [[stones|heartstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +4 ranged weapon critical damage modifier +35 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 3000 [[experience|PoP]], 1 [[stones|lifestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +6 ranged weapon critical damage modifier +50 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 4000 [[experience|PoP]], 1 [[stones|mergestone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +8 ranged weapon critical damage modifier +70 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**All weapons damage +11, ranged weapon critical damage modifier +100 %, critical damage +1 % for every 8 character levels&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Camouflage  ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical hit +2 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical hit +4 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical hit +6 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical hit +6 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Chance for critical hit +10 %, opponent does not attack in the first round of combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Forest Lore  ====&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 1''': 4500 [[experience|PoP]], 2 [[stones|bloodstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Aura (always works): experience +4 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 2''': 9000 [[experience|PoP]], 2 [[stones|heartstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Aura (always works): experience +6 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 3''': 13500 [[experience|PoP]], 2 [[stones|lifestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Aura (always works): experience +10 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 4''': 18000 [[experience|PoP]], 2 [[stones|mergestones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Aura (always works): experience +14 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''LEVEL 5''': 22500 [[experience|PoP]], 2 [[stones|soulstones]]&amp;lt;br /&amp;gt;&lt;br /&gt;
**Aura (always works): Experience +20 %&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>FlashAOD</name></author>
	</entry>
	<entry>
		<id>https://wiki.bloodwars.net/index.php?title=The_War_Diaries&amp;diff=173425</id>
		<title>The War Diaries</title>
		<link rel="alternate" type="text/html" href="https://wiki.bloodwars.net/index.php?title=The_War_Diaries&amp;diff=173425"/>
		<updated>2014-10-14T18:29:04Z</updated>

		<summary type="html">&lt;p&gt;FlashAOD: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FlashAOD</name></author>
	</entry>
	<entry>
		<id>https://wiki.bloodwars.net/index.php?title=Bright_At_Night&amp;diff=173424</id>
		<title>Bright At Night</title>
		<link rel="alternate" type="text/html" href="https://wiki.bloodwars.net/index.php?title=Bright_At_Night&amp;diff=173424"/>
		<updated>2014-10-14T18:28:38Z</updated>

		<summary type="html">&lt;p&gt;FlashAOD: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FlashAOD</name></author>
	</entry>
	<entry>
		<id>https://wiki.bloodwars.net/index.php?title=Blood_Wars&amp;diff=173423</id>
		<title>Blood Wars</title>
		<link rel="alternate" type="text/html" href="https://wiki.bloodwars.net/index.php?title=Blood_Wars&amp;diff=173423"/>
		<updated>2014-10-14T18:27:19Z</updated>

		<summary type="html">&lt;p&gt;FlashAOD: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FlashAOD</name></author>
	</entry>
	<entry>
		<id>https://wiki.bloodwars.net/index.php?title=Little_Red_Glock&amp;diff=173422</id>
		<title>Little Red Glock</title>
		<link rel="alternate" type="text/html" href="https://wiki.bloodwars.net/index.php?title=Little_Red_Glock&amp;diff=173422"/>
		<updated>2014-10-14T18:24:49Z</updated>

		<summary type="html">&lt;p&gt;FlashAOD: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FlashAOD</name></author>
	</entry>
	<entry>
		<id>https://wiki.bloodwars.net/index.php?title=Ambush&amp;diff=173421</id>
		<title>Ambush</title>
		<link rel="alternate" type="text/html" href="https://wiki.bloodwars.net/index.php?title=Ambush&amp;diff=173421"/>
		<updated>2014-10-14T18:15:26Z</updated>

		<summary type="html">&lt;p&gt;FlashAOD: /* Combat results */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;'''UNDERWORLD WARNING &amp;lt;br&amp;gt;&lt;br /&gt;
You cannot use items borrowed from the clan armoury during ambushes'''&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not only is amushing a great way to get experiance but it also brings in resources, points of honour is the only place to get evolution points. Even defeating an invader is beneficial as not only does it keep your resources safe but it gives you time to counter attack and steal his resources as well as gaining experience (however it is four times less than it would be if you attacked him yourself).&lt;br /&gt;
&lt;br /&gt;
== Who is able to attack who == &lt;br /&gt;
&lt;br /&gt;
If the difference between you and your opponents level is less than or equal to 30% then you can attack each other&lt;br /&gt;
 &lt;br /&gt;
For example, if you are level 15, the lowest level you can attack is: &lt;br /&gt;
* 0.7*15 = 10.5 rounded up is 11&lt;br /&gt;
Likewise, the highest a level 11 can attack is 15 &lt;br /&gt;
&lt;br /&gt;
After an attack, every player receives a brief cool down period in which they cannot be attacked. This allows a player the chance to reacquire resources in between of combat. This cool down is different for every zone: &lt;br /&gt;
&lt;br /&gt;
* 5 zone 5 -&amp;gt; 120 minutes&lt;br /&gt;
* 4 zone 4 -&amp;gt;  90 minutes&lt;br /&gt;
* 3 zone 3 -&amp;gt;  60 minutes&lt;br /&gt;
* 2 zone 2 -&amp;gt;  30 minutes&lt;br /&gt;
* 1 zone 1 -&amp;gt;  30 minutes &lt;br /&gt;
&lt;br /&gt;
'''Note that the above limits apply at the moment the attack was begun, not when it ends'''&lt;br /&gt;
&lt;br /&gt;
You are capped to attacking the same target two times a day begining at 00:00 server time and ending at 11:59.&lt;br /&gt;
&lt;br /&gt;
== Ambush Mechanics ==&lt;br /&gt;
&lt;br /&gt;
Initially, the game checks whether you successfully ambushed your opponent or not, chance for that depends on:&lt;br /&gt;
&lt;br /&gt;
* Attacking players [[parameters|Reputation]], luck and level of [[buildings|Shelter]]&lt;br /&gt;
* Defending players [[parameters|Perception]] and level of [[buildings|Police Station]]&lt;br /&gt;
&lt;br /&gt;
=== Combat === &lt;br /&gt;
&lt;br /&gt;
When you manage to ambush your opponent, combat takes place. During combat the following modifiers apply: &lt;br /&gt;
&lt;br /&gt;
* [[hitting|Chance to Hit]] – depends on &lt;br /&gt;
** [[parameters|Agility]] for melee weapons&lt;br /&gt;
** [[parameters|Perception]] for guns &lt;br /&gt;
** Sum of both for ranged weapons&lt;br /&gt;
* [[hitting|Chance for Critical Hit]] – depends on luck and disposable [[Items]] with “critical hit&amp;quot; in its description. Some [[tattoos]] also effect this rating&lt;br /&gt;
* [[initive|Initiative]] – determines who is going to attack first, initiative is the sum of both players [[parameters|Agility]] and [[parameters|Perception]] factored against each other&lt;br /&gt;
** The first strike in every round is 10% more powerful than others&lt;br /&gt;
&lt;br /&gt;
== Combat results == &lt;br /&gt;
&lt;br /&gt;
Combat consists of 10 rounds, if no fighter dies, the result is a tie and no resources or exp is gained &lt;br /&gt;
&lt;br /&gt;
In case of victory to the aggressor, 30% of [[resources|Lgo]] and [[resources|People]] are taken as loot, along with 10% of [[resources|Blood]], these are capped at: 30,000 LGO when one of the persons in said fight is over level 35. If the defender is victorious, the attacker pays tribute with 10% of all [[Resources]] as well as 1 [[evolution_points|Evolution Point]].&lt;br /&gt;
&lt;br /&gt;
== Earning experience ==&lt;br /&gt;
&lt;br /&gt;
The amount of experience points depends on:&lt;br /&gt;
* Zone differences&lt;br /&gt;
* Level differences&lt;br /&gt;
* Act players are in&lt;br /&gt;
* Random algorithm for small fluctuations&lt;br /&gt;
 &lt;br /&gt;
Depending on the zone in which the victor lives there is a minimum and maximum amount of XP that may be gained through attacking.&lt;br /&gt;
* Zone 5: &lt;br /&gt;
* Zone 4: &lt;br /&gt;
* Zone 3: &lt;br /&gt;
* Zone 2: &lt;br /&gt;
* Zone 1:&lt;/div&gt;</summary>
		<author><name>FlashAOD</name></author>
	</entry>
	<entry>
		<id>https://wiki.bloodwars.net/index.php?title=The_Song_of_A_Drunken_Soul&amp;diff=173419</id>
		<title>The Song of A Drunken Soul</title>
		<link rel="alternate" type="text/html" href="https://wiki.bloodwars.net/index.php?title=The_Song_of_A_Drunken_Soul&amp;diff=173419"/>
		<updated>2014-10-13T22:18:32Z</updated>

		<summary type="html">&lt;p&gt;FlashAOD: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FlashAOD</name></author>
	</entry>
	<entry>
		<id>https://wiki.bloodwars.net/index.php?title=Dragon_hunt&amp;diff=173418</id>
		<title>Dragon hunt</title>
		<link rel="alternate" type="text/html" href="https://wiki.bloodwars.net/index.php?title=Dragon_hunt&amp;diff=173418"/>
		<updated>2014-10-13T22:16:46Z</updated>

		<summary type="html">&lt;p&gt;FlashAOD: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FlashAOD</name></author>
	</entry>
	<entry>
		<id>https://wiki.bloodwars.net/index.php?title=How_i_joined_DARK_and_more_stories&amp;diff=173417</id>
		<title>How i joined DARK and more stories</title>
		<link rel="alternate" type="text/html" href="https://wiki.bloodwars.net/index.php?title=How_i_joined_DARK_and_more_stories&amp;diff=173417"/>
		<updated>2014-10-13T22:15:44Z</updated>

		<summary type="html">&lt;p&gt;FlashAOD: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FlashAOD</name></author>
	</entry>
	<entry>
		<id>https://wiki.bloodwars.net/index.php?title=The_history_of_Evangelion%27s_Source&amp;diff=173416</id>
		<title>The history of Evangelion's Source</title>
		<link rel="alternate" type="text/html" href="https://wiki.bloodwars.net/index.php?title=The_history_of_Evangelion%27s_Source&amp;diff=173416"/>
		<updated>2014-10-13T22:14:18Z</updated>

		<summary type="html">&lt;p&gt;FlashAOD: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FlashAOD</name></author>
	</entry>
	<entry>
		<id>https://wiki.bloodwars.net/index.php?title=BloodWars_Tutorial&amp;diff=173415</id>
		<title>BloodWars Tutorial</title>
		<link rel="alternate" type="text/html" href="https://wiki.bloodwars.net/index.php?title=BloodWars_Tutorial&amp;diff=173415"/>
		<updated>2014-10-11T15:37:02Z</updated>

		<summary type="html">&lt;p&gt;FlashAOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding: 10px 8px; width: 45%; clear: both; background: #F9F9E3; border: 1px solid #E9E9E9;&amp;quot;&amp;gt;&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
* [[BloodWars|About the game]]&lt;br /&gt;
* [[World's End War]] &lt;br /&gt;
* [[Founding the First City]] &lt;br /&gt;
* [[Path of the Ancients]] &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; padding: 10px 8px; margin-top: 10px; width: 45%; background: #F9F9F9; border: 1px solid #CCCCCC;&amp;quot;&amp;gt;&lt;br /&gt;
== BASICS ==&lt;br /&gt;
&lt;br /&gt;
* [[Start|First steps]] - how to begin the game &lt;br /&gt;
* [[Realm kinds]] - how do they differ?&lt;br /&gt;
* [[user interface|Description of user's interface]]&lt;br /&gt;
* [[Races]] and their [[Arcana]] &lt;br /&gt;
* [[The structure of the city|Structure and division of the City]] &lt;br /&gt;
* [[Parameters|Character's parameters]] &lt;br /&gt;
* [[Experience|Experience, points in ranking, progress points, levels]] &lt;br /&gt;
* [[Regeneration|Blood points, hit points, regeneration]]&lt;br /&gt;
* [[Resources]] &lt;br /&gt;
* [[Status|Player statuses]] &lt;br /&gt;
* [[Items]] - types of equipment, weapons, disposable items &lt;br /&gt;
* [[The II Act]]&lt;br /&gt;
* [[The III Act]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; padding: 10px 8px; margin-top: 10px; width: 45%; background: #FFE9D2; border: 1px solid #FFBC79;&amp;quot;&amp;gt;&lt;br /&gt;
== ACTIONS ==&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
* [[Espionage]]&lt;br /&gt;
* [[Ambush|Attacking enemies]]&lt;br /&gt;
* [[Sieges]]&lt;br /&gt;
* [[Tasks]]&lt;br /&gt;
* [[Server Events|Server events]]&lt;br /&gt;
* [[Expeditions|Expeditions]]&lt;br /&gt;
* [[The Arena]] &amp;lt; Does not exist anymore&lt;br /&gt;
* [[New Arena]]&lt;br /&gt;
* [[King of the Hill]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: right; padding: 10px 8px; margin-top: 10px; width: 45%; background: #F9FCFF; border: 1px solid #97BF87;&amp;quot;&amp;gt;&lt;br /&gt;
== POSSIBILITIES ==&lt;br /&gt;
* [[Tattoos|Tattoos]]&lt;br /&gt;
* [[Well of Souls|Well of souls - upgrading items]]&lt;br /&gt;
* [[Stones]]&lt;br /&gt;
* [[Clans]]&lt;br /&gt;
* [[Auctions|Auctions]] - Underworld type realms only&lt;br /&gt;
* [[Trade]] - Necropolis type realms only&lt;br /&gt;
* [[Premium account]]&lt;br /&gt;
* [[Buildings]]&lt;br /&gt;
* [[Vacation]]&lt;br /&gt;
* [[Clan armoury]]&lt;br /&gt;
* [[Enchantments]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left; padding: 10px 8px; margin-top: 10px; clear: left; width: 45%; background: #F8EABA; border: 1px solid #CCCCCC;&amp;quot;&amp;gt;&lt;br /&gt;
== GAME MECHANICS ==&lt;br /&gt;
* [[Damage]]&lt;br /&gt;
* [[Hitting]]&lt;br /&gt;
* [[Randomizing algorithm]]&lt;br /&gt;
* [[Effects]] - description of effects found in the game.&lt;br /&gt;
* [[Honour]] - how to get it&lt;br /&gt;
* [[Luck]] - what is affected by it and what is not&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>FlashAOD</name></author>
	</entry>
	<entry>
		<id>https://wiki.bloodwars.net/index.php?title=Random_song&amp;diff=173414</id>
		<title>Random song</title>
		<link rel="alternate" type="text/html" href="https://wiki.bloodwars.net/index.php?title=Random_song&amp;diff=173414"/>
		<updated>2014-10-09T17:26:34Z</updated>

		<summary type="html">&lt;p&gt;FlashAOD: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>FlashAOD</name></author>
	</entry>
	<entry>
		<id>https://wiki.bloodwars.net/index.php?title=Trade&amp;diff=173413</id>
		<title>Trade</title>
		<link rel="alternate" type="text/html" href="https://wiki.bloodwars.net/index.php?title=Trade&amp;diff=173413"/>
		<updated>2014-10-09T17:23:09Z</updated>

		<summary type="html">&lt;p&gt;FlashAOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''[[Necropolis]] type realms only!'''&lt;br /&gt;
&lt;br /&gt;
Beginning with level 15 every player has the possibility to trade items and points of progress with other players on the same realm.&lt;br /&gt;
&lt;br /&gt;
== Trade List ==&lt;br /&gt;
&lt;br /&gt;
The trade list is divided into two sections:  items offered to the player and items offered by the player. Click on items to view their stats. All trade actions can be performed in this bookmark.&lt;br /&gt;
&lt;br /&gt;
Offering items/PoP is a 3 step process:&lt;br /&gt;
*1. Offering an item to another player.&lt;br /&gt;
*2. An offer from that player.&lt;br /&gt;
*3. Accepting the offer.&lt;br /&gt;
&lt;br /&gt;
== New offer ==&lt;br /&gt;
&lt;br /&gt;
If you want to sell items or offer points of progress to other players you need to use the New Offer bookmark. To make the offer you need the player's id which may be given by him or you can check it yourself in his profile. If you make offer through the player profile option &amp;quot;MAKE NEW TRADE OFFER&amp;quot; id field will be filled automatically. Items that you are able to offer can be seen on the right side of the screen. When you click on an item it'll be moved to the field with offered items. You can delete any of the offered items by selecting them and clicking &amp;quot;DELETE SELECTED&amp;quot;. When you are sure all items that you wanted to offer are in the left field click &amp;quot;ACCEPT&amp;quot;. Maximum number of items in one offer is 5, you can't offer only PoPs: you need to offer an item as well (any item will do).&lt;/div&gt;</summary>
		<author><name>FlashAOD</name></author>
	</entry>
</feed>