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	<title>Buildings - Revision history</title>
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	<updated>2026-05-01T06:31:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.bloodwars.net/index.php?title=Buildings&amp;diff=1148&amp;oldid=prev</id>
		<title>Hell-Shadow: /* HOSPITAL */</title>
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		<updated>2013-03-14T15:34:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;HOSPITAL&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{|align=right&lt;br /&gt;
  |__TOC__&lt;br /&gt;
  |}&lt;br /&gt;
== [[The structure of the city|Zone 5]] ==&lt;br /&gt;
&lt;br /&gt;
=== EMPLOYMENT AGENCY ===&lt;br /&gt;
If you need workers, it is here where you can find them. Every level of employment agency means another branch that enlists the unemployed from surrounding districts. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Effect''': Every subsequent level of this building increases production of [[resources|people]] per hour.&lt;br /&gt;
&lt;br /&gt;
=== BROTHEL ===&lt;br /&gt;
Currently prostitution is a very good source of income. In order to generate income, every vampire enforces monopoly on services for gentlemen and ladies.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Effect''': Every subsequent level of this building increases production of [[resources|Lgo]] per hour.&lt;br /&gt;
 &lt;br /&gt;
=== SLAUGHTERHOUSE ===&lt;br /&gt;
Animal blood is certainly not the best source of proteins, but it is much better than starvation.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Effect''': Every subsequent level of this building increases production of [[resources|blood]] per hour by 5 litres. The exception is level 1 which increases production by 20 litres per hour.&lt;br /&gt;
&lt;br /&gt;
=== POLICE STATION ===&lt;br /&gt;
Apart from upholding the rule of law, they provide you with additional protection. Scouts help you with detecting ambushes and policemen aid you in defence of your territory. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Effect''': [[parameters|Perception]] during ambush icreased by 1 for every level of this building, in defence [[regeneration|Hit Points]] are added equal to [[parameters|Charisma]] multiplied by level of this building.  &lt;br /&gt;
&lt;br /&gt;
=== VAGRANTS' SHELTER ===&lt;br /&gt;
Who is better in staying invisible than normal and completely ordinary tramp? In here you can find people who for money will do almost anything.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Effect''': espionage +2 per level of this building, Influances +1 during attack per level of this building.&lt;br /&gt;
&lt;br /&gt;
=== BODYGUARD AGENCY ===&lt;br /&gt;
Modern mercenaries. Here you can find someone to do your dirty work. In exchange for protection agency provides additional support during ambushes against neighbours. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Effect''': During attack [[regeneration|Hit Points]] are added equal to [[parameters|Reputation]] multiplied by level of this building, damage of all weapons during ambush increased by +1 per level of this building.&lt;br /&gt;
&lt;br /&gt;
=== ARMOURY ===&lt;br /&gt;
Secret storehouse for weapons of a vampire. Allow to store and preserve items.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Effect''': Room in armoury +10 for level 1 and +5 for every subsequent level. Currently in every, even emepty, square Armoury is constructed at level 1.&lt;br /&gt;
&lt;br /&gt;
=== OLD MARKET ===&lt;br /&gt;
Lets you trade with other vampires. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Effect''': Maximum number of auctions +1 per level of this building.&lt;br /&gt;
&lt;br /&gt;
=== TAXICAB ===&lt;br /&gt;
Pimp &amp;quot;the Driver&amp;quot; is the owner of last remaining car in the City. In exchange for blood and big fat money renders “favours” to the lords of the City. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Effect''': Taxi speed +1 per level of this building. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[The structure of the city|Zone 4]] ==&lt;br /&gt;
&lt;br /&gt;
'''Buildings of 4th zone may be built after constructing all 5th zone buildings'''&lt;br /&gt;
&lt;br /&gt;
=== GARRISON ===&lt;br /&gt;
Magic barriers protecting the City weaken with every passing day. More and more monsters come from the Wastelands. In garrison station heavily armed soldiers ready to exterminate all threats They provide your police stations with heavy  equipment and additional training for a small charge. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Effect''': Increases amount of [[regeneration|Hit Points]] added by Police Station in defence.&lt;br /&gt;
&lt;br /&gt;
=== ARM SHOP ===&lt;br /&gt;
Everything you need to deal with your opponents is found here. Trader's services are very popular especially among those for who equipment is the difference between life and death. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Effect''': Increases amount of [[regeneration|Hit Points]] added by Bodyguard Agency in attack.&lt;br /&gt;
&lt;br /&gt;
=== SURGERY ===&lt;br /&gt;
First aid for citizens. In exchange for financial support and protection medics return some of the blood to you. &amp;lt;br&amp;gt;&lt;br /&gt;
'''Effect''': Every subsequent level of this building increases production of [[resources|blood]] per hour.&lt;br /&gt;
&lt;br /&gt;
=== PAWNSHOP ===&lt;br /&gt;
Pawn! Only 50% interest rate weekly! &amp;lt;br&amp;gt;&lt;br /&gt;
'''Effect''': Every subsequent level of this building increases production of [[resources|Lgo]] per hour.&lt;br /&gt;
&lt;br /&gt;
== [[The structure of the city|Zone 3]] ==&lt;br /&gt;
&lt;br /&gt;
'''Buildings of 3rd zone may be built after constructing all 5th and 4th zone buildings'''&lt;br /&gt;
&lt;br /&gt;
=== DAILY NEWSPAPER “NIGHT SHIFT”===&lt;br /&gt;
&lt;br /&gt;
Journalists nosing around for bombshell are perfect source of information. They will go wherever you cannot. &amp;lt;br /&amp;gt;&lt;br /&gt;
'''Effect''': Increases effect of Shelter by 5% per level.&lt;br /&gt;
&lt;br /&gt;
=== HOSPITAL ===&lt;br /&gt;
&lt;br /&gt;
Bigger is better... payer. &amp;lt;br /&amp;gt;&lt;br /&gt;
Large medical centre pays enormous tribute in blood, and silent war with neighbours demands more and more of this precious resource.&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Effect''': Every subsequent level of this building increases production of [[resources|blood]] per hour, +1 honour points / h.&lt;br /&gt;
&lt;br /&gt;
== [[The structure of the city|Zone 2]] ==&lt;br /&gt;
&lt;br /&gt;
'''Buildings of 2nd zone may be built after constructing all 3rd, 4th and 5th zone buildings'''&lt;br /&gt;
&lt;br /&gt;
=== GRAVEYARD ===&lt;br /&gt;
&lt;br /&gt;
Human lives are of minor value, the most important is your survival. Loyal servants will give their lives and blood to support you in combat.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Effect''': Allows sacrifice of [[resources|people]] for hit points in ambush.&lt;br /&gt;
&lt;br /&gt;
=== BLOOD BANK ===&lt;br /&gt;
&lt;br /&gt;
Blood for people... blood for you. Medical care system would never be able to cope with the need for blood if it were not for sacrifice of citizens.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Effect''': Increases production of Hospital.&lt;br /&gt;
&lt;br /&gt;
== [[The structure of the city|Zone 1]] ==&lt;br /&gt;
&lt;br /&gt;
'''Buildings of 1st zone may be built after constructing all 2nd, 3rd, 4th and 5th zone buildings'''&lt;br /&gt;
&lt;br /&gt;
=== CHURCH ===&lt;br /&gt;
&lt;br /&gt;
Even a vampire may be given a blessing after hours of constant prayers.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Effect''': LUCK +10, +100 honour points / h&lt;/div&gt;</summary>
		<author><name>Hell-Shadow</name></author>
	</entry>
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