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	<title>Parameters - Revision history</title>
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	<updated>2026-04-29T23:32:49Z</updated>
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	<entry>
		<id>https://wiki.bloodwars.net/index.php?title=Parameters&amp;diff=1203&amp;oldid=prev</id>
		<title>DemonDude at 11:46, 15 March 2013</title>
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		<updated>2013-03-15T11:46:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;There are 9 basic parameters, which you have direct influence on, that every [[vampire]] in [[BloodWars]] is described by. &lt;br /&gt;
&lt;br /&gt;
=== STRENGTH ===&lt;br /&gt;
&lt;br /&gt;
''Allows you to lift heavy items''&amp;lt;br&amp;gt;&lt;br /&gt;
* Increases [[damage]] of [[items|melee weapons]] &amp;lt;br&amp;gt;&lt;br /&gt;
* Many items require a lot of strength to equip&lt;br /&gt;
&lt;br /&gt;
=== AGILITY ===&lt;br /&gt;
&lt;br /&gt;
''No matter how strong you strike, it matters whether you hit...''&amp;lt;br&amp;gt;&lt;br /&gt;
* Influences [[hitting|chance to hit]] and chance to dodge strikes from [[items|melee]] weapons and [[items|ranged]] weapons&lt;br /&gt;
* Higher value influences [[initiative|initiative]] during each round of combat&lt;br /&gt;
&lt;br /&gt;
=== TOUGHNESS === &lt;br /&gt;
&lt;br /&gt;
''How hard you need to be struck to at least feel anything?''&lt;br /&gt;
* Lowers amount of damage you take&lt;br /&gt;
* More on this parameter in the [[Hitting]] and [[Damage]] sections of the tutorial &lt;br /&gt;
&lt;br /&gt;
=== APPEARANCE ===&lt;br /&gt;
&lt;br /&gt;
''Interesting, how many people would look back at you? Some wear expensive jewelery, while other should hood their faces....''&lt;br /&gt;
* Most items require a high level of appearance to equip&lt;br /&gt;
* Also very useful when constructing buildings &lt;br /&gt;
&lt;br /&gt;
=== CHARISMA ===&lt;br /&gt;
&lt;br /&gt;
''The thing, that makes people want to stand between you and a bullet...''&lt;br /&gt;
* Helps you in defence against [[ambush|attacks]] and [[espionage|spies]]. &lt;br /&gt;
&lt;br /&gt;
=== REPUTATION ===&lt;br /&gt;
&lt;br /&gt;
''There are charismatic nobles, admired by ordinary folk and there are... ones like you, kidnapping children to make their parents do WHAT YOU WANT.''&lt;br /&gt;
* This parameter is a measure of your knowledge of the underworld and ability to “influence” people's decisions &lt;br /&gt;
* It is crucial for a successful [[espionage]] attempt &lt;br /&gt;
* Your Reputaion factored against your opponents Perception during an [[ambush|attacks]] influences your chance to reach the target &lt;br /&gt;
&lt;br /&gt;
=== PERCEPTION === &lt;br /&gt;
&lt;br /&gt;
''Tells you how fast you perceive changes. Can you see that man in a funny hat that follows you? Can you hit a thrown up coin with your firearm?''&lt;br /&gt;
* High perception gives you the ability to avoid [[ambush|ambushes]]&lt;br /&gt;
* Increases chance to hit with guns and ranged weapons&lt;br /&gt;
* Higher value influences [[initiative|initiative]] during each round of combat&lt;br /&gt;
&lt;br /&gt;
=== INTELLIGENCE ===&lt;br /&gt;
&lt;br /&gt;
''Measures your ability to think creatively''&lt;br /&gt;
* Lets you construct better [[buildings]] and equip stronger items &lt;br /&gt;
&lt;br /&gt;
=== KNOWLEDGE ===&lt;br /&gt;
&lt;br /&gt;
''Represents your knowledge of the environment''&lt;br /&gt;
* Crucial parameter for construction of [[buildings]] and equip stronger items&lt;br /&gt;
* 1/3 adds towards gun damage&lt;/div&gt;</summary>
		<author><name>DemonDude</name></author>
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