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  • '''2)''' Increases the chance for successful quest. Every 5 lucks adds +3/+2/+1 % respectively. '''5)''' Increases the chance to find a better quality item on Necropolis type r
    3 KB (495 words) - 12:29, 2 August 2017
  • ...om +5 you move to the next quality level. You cannot upgrade past perfect +5.
    3 KB (446 words) - 13:00, 17 March 2013
  • The base critical hit chance is equal to (your luck - your opponent's luck)/5. ...and your opponent has 40, the critical chance is equal to (140-40)/5 = 100/5 = 20%
    2 KB (340 words) - 22:41, 17 February 2015
  • <th>Zone 5</th> <th>Zone 5</th>
    3 KB (464 words) - 11:24, 17 March 2013
  • ...bush's takes over 1 agent per 1 level. In sieges and expeditions it gives +5% HP and +1 weapon damage per level, Cost 40 [[regeneration|blood points]]< *Underworld: '''Luck +5, BP +10%'''<br>
    7 KB (962 words) - 16:24, 20 March 2013
  • Heartstone x 5 = Lifestone :Upgrading normal item +5 to good level absorbs 1 lifestone and on failure item level drops by 3. CHA
    4 KB (555 words) - 21:12, 2 October 2014
  • *'''LEVEL 5''' : helmet defence max 50, armour defence max 80, pants defence max 50<br> *'''LEVEL 5''': 5000 [[experience|PoP]], 1 [[stones|soulstone]]<br />
    34 KB (3,971 words) - 17:48, 3 June 2015
  • * Zone 5 - 4 weeks
    570 bytes (94 words) - 04:29, 3 April 2010
  • ...bush's takes over 1 agent per 1 level. In sieges and expeditions it gives +5% HP and +1 weapon damage per level, Cost 40 [[regeneration|blood points]] * ''Blood of life'' – regenerates [[regeneration|hit points]] during combat 0,5% in every round per level of arcanum, cost 25/20 [[regeneration|blood point
    2 KB (288 words) - 15:49, 11 September 2014
  • == [[The structure of the city|Zone 5]] == ...l of this building increases production of [[resources|blood]] per hour by 5 litres. The exception is level 1 which increases production by 20 litres pe
    5 KB (809 words) - 15:34, 14 March 2013
  • * 0.7*15 = 10.5 rounded up is 11 * 5 zone 5 -> 120 minutes
    3 KB (502 words) - 18:15, 14 October 2014
  • ...ponent (chosen by the game system )whose ranking point is between x+1 to x+5,where x is the current new arena ranking of the challenger. The challenger ...nts), the opponent loses the same amount. When the defender wins, they get 5 ranking points and the attacker loses the same amount - no bonus points app
    2 KB (374 words) - 09:06, 26 November 2015
  • ...4, the Zone 5 pilgrimage task cannot be completed until returning to zone 5 and doing another pilgrimage ..."border:1px solid black; style="background-color:#ffc587;"><center>'''Zone 5'''</center></td>
    41 KB (6,169 words) - 19:46, 20 March 2013
  • * 5 luck = +2% success * 5 luck = +1% success
    9 KB (1,399 words) - 16:34, 28 March 2013
  • ...bers also have 5% easiness trait lowering the requirements of equipment by 5%. The crit and luck from absorbers combos very well with multiple tattoos,
    6 KB (905 words) - 10:22, 26 August 2013
  • * 5 luck = +X% success * 5 luck = +X% success
    14 KB (2,001 words) - 19:00, 9 September 2014
  • ...in the left field click "ACCEPT". Maximum number of items in one offer is 5, you can't offer only PoPs: you need to offer an item as well (any item wil
    1 KB (243 words) - 17:23, 9 October 2014
  • ...ones to upgrade your gear from basic through to good and perfect each with 5 levels to upgrade to.
    2 KB (357 words) - 08:55, 26 August 2013
  • 5&6)Titanium Bracelet of Youth 4&5&6)No change
    6 KB (972 words) - 15:26, 30 July 2013
  • The white Dragon level cap is 48 and each creatures level cap is 5 more than its predecessor in the location chain eg * Level cap for a Black Dragon is 48+5 = level 53
    7 KB (1,095 words) - 09:08, 26 November 2015

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