Difference between revisions of "Randomizing algorithm"

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Latest revision as of 21:55, 5 February 2008

Chance of successful quest/attack

May people wonder why, despite of high chance, several quests/attacks in a row fail. This may also happen in upgrading items, and other statistical chances.

It's a normal occurance which is characteristic of randomness: with only a few tries a significant STATISTIC ERROR occurs. It means that value given may considerably differ from statistical value.
Link to randomizing algorith used by BloodWars is available below. It is set to 90% by default, but you can change it by writing new number at the and of the link.
Anyone who has enough patience to make several thousends of tries will become conviced that the more tries there are, the closer the chance is to statistical value.

randomizing algorithm